There’s a lot more to admire in Astro Bot, even for levels where gamers haven’t played the initial game. A good chunk of gamers who started with the PlayStation 4 probably haven’t played an Ape Escape game before, let alone ever heard of the classic PlayStation franchise. But even so, the charm of Ape Escape is fully conveyed by its tribute level in Astro Bot.
What Are All Special Bots In Astro Bot? The Hunter – Yharnam Tourist
Unlock a total of 150 prizes from the Gatcha Lab in your Crash Site to unlock the Money Well Spent trophy. You’ll need a minimum of 15,000 Coins to unlock a total of 150 prizes, and that’s not including any duds you get from the Gatcha Machine. Use the checklists below to help fill in those gaps and track what you need to collect to work towards Platinum.
Punching a Bot Wall or Bot Tower knocks Bots out of the structure, causing it to collapse after a few seconds in the case of the wall and causing the stage element to fall slightly in the case of the tower. Additionally, Bots can be called over without Asobi’s aid to follow Astro and imitate dances that he does. The lowest amount of Bots for a group action is three, and the highest amount is 300.
What Are All Special Bots In Astro Bot? Mono – Slumbering Girl
Plus, you’ll make a ton going to new and even older levels from exploring, destroying enemies, and collecting coins and old character and Puzzle Pieces. In tandem with expert level design are the game’s diverse and exciting mechanics. At the start of nearly every level, Astro jumps into a suit or straps on a backpack of some kind that gives them a new ability.
As well as picking several game awards, we have been blessed with countless comments and lovely words from you, the players. Got the plat shortly after release (couldnt stop playing it) and flipped it to a friend. I will be asking for a loan in a few months when a couple more of the speed run levels drop. @2huwman Just let people be lolPushSquare has the guide out on Day 1 because they compete with other organizations who do the same thing and their guides will be out on Day 1 so it’s kinda like a little competition. If people want to “ruin their experience” as you say, then let them. @2huwman Some people are just like that, they can still enjoy the game but some might be completionists who want to get everything in the quickest time they can due to having many other games to play as well.
The fun factor is unparalleled for a game of this genre, despite it’s obvious simplicity. AF88 to take away from the game is how well it uses the DualSense to its advantage. The usage of the controller’s haptic feedback, gyro controls, and adaptive triggers makes the game a way better experience.
Some of the more memorable levels stem from popular Sony franchises like God of War, with Astro wielding Kratos’ ax on one planet. Team Asobi really mined Sony’s vaults, far beyond simple Crash Bandicoot callbacks, and into weird and wonderful games like LocoRoco and Vib-Ribbon. The game also crashed on me twice, both times erasing more progress than I’d have expected since I assumed it auto-saves after each level, but I’d lost about three or four levels of progress in both instances. However, I admit these crashes came at the end of my long 11-hour session with the game on my first day with it, so maybe it was an issue Team Asobi will address. Still, the hard crash backpedaling on my saved data was strange and somewhat soured what was a marathon of smiles for about 10 hours of that day. Normally, these levels are as brief as 30 seconds, but they require perfection and give the game a taste of trial-and-error it otherwise consciously rejects.
Microsoft’s purchase of Rare, a studio that had created platformers with mascot-like characters for Nintendo, almost seemed like an afterthought. In this way, Astro Bot gates a small but not insignificant portion of its best material behind a skill check that some of its audience won’t pass. Its best attribute, a rumble feature more nuanced than what other controllers provide, is also simpler than all of the DualSense’s high-end abilities that sometimes come off as gimmicky.
Obviously, there’s no way you can feature everything from across four decades of gaming, but I consistently found myself amazed by the rich variety of references and games featured. Finding these little bots was like taking a walk down memory lane, fondly remembering the hours I sunk into these beloved titles, while providing value for this current experience. As you’d expect from a 3D platformer, Astro Bot contains hundreds of collectibles for you to find. In this part of our Astro Bot guide, we have checklists for where to find every collectible in the game, including all Bots, Puzzle Pieces, Lost Galaxy Warp Portals, and more in your quest for 100%.
So I disagree – these kind of guides on day one should be discouraged and not commended. Originally announced during Sony’s June 2025 State of Play, the update adds a new galaxy, the Vicious Void, for players to explore. Four of the levels are titled Twin-Frog Trouble, Suck It Up, Handhold Havoc, High Inflation, with Team Asobi keeping the name of the fifth as a surprise.
Lost Galaxy (55 Bots & 22 Puzzle Pieces)
Not sure I’ll use it, unless I get really stuck trying to find something, but still appreciated. This has been one of the few websites that’s given this game the coverage it deserves. I hope it is something Sony are going to do more of in the future. It means a family or friend can play on my profile and get cloud saves as well using one of the save slots. I was suprised how easily some of the collectibles are to miss.
Not only does Astro’s height change, but the force perspective of the world changes with him. Allowing the tiny hero to parkour up leafy vines, ride floating bubbles, and zip across clotheslines that he would be too large to do at normal size. I found myself having ‘ah-ha’ moments repeatedly when it came to these power-ups. After spending time with one and getting used to it, players will find themselves in a different level using the same ability in a completely different way. For example, in one level Astro needs to turn into a metal ball in order to roll across beds of spikes, while another uses the ball ability to prevent Astro from being crushed by the jaws of a crocodile. One of the biggest announcements during last week’s PlayStation State of Play livestream was Astro Bot, the full-fledged sequel to the excellent Astro’s Playroom that comes preinstalled on PS5.
Rising Heat is the last of five DLC stages for Astro Bot and home to the game’s final two Cameo Bots. From PlayStation references to charming interactions with other Bots, there’s a treat on every level. It’s wild to think that Sony finally has a platformer that rivals the excellent 3D Super Mario Games, but Team Asobi really did it. Don’t miss out on one of the best platforming experiences in gaming history with Astro Bot.
The stunning visuals, great sound design, interesting story, and amazing gameplay round out a near perfect release of a game. All in all, Astro Bot is definitely one of 2024’s best games, and I wouldn’t be surprised if it were considered to be the year’s best. If there were anything to criticize about the game, it may just be the game’s difficulty and its exclusivity. While the former may be alleviated with its already announced free DLC challenge levels and speedrun mode, the latter may be something that might not be addressed.